Mar 26 2012

Legacy: The Devblog Update 2

So, been throwing graphics around and getting my scripts together. So far, the first part of the dungeon is going well enough. I’ve been toying with the idea of whipping something up in Anim8or or in Blender, a short video of sorts for the intro. It’s doable, but my 3D skills are pretty much rubbish. In the meantime, here are some pictures of graphics I’ve been working on:


Mar 9 2012

Legacy: The Devblog

So, I’ve started working on a new OHRRPGCE game. Hopefully, I’ll actually be able to get something substantial out. I’ve gotten a lot of the plot written out, and I’m also working on the graphics.

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Mar 2 2012

The OHRRPGCE Week Long Collab

So, I’ve gone and decided to go ahead and join the week long collab over at Slime Salad. I’m partnered with mjohnson092088, looking forward to this. Who knows? This might be my first actual finished game, hehe.


Feb 29 2012

The OHRRPGCE

Recently, I’ve gotten back to work on trying to pound something out with the OHRRPGCE (again), and with luck I’ll be able to actually make something of it this time around.  Even if I don’t make something of it this time though, I do hope to be able to have something to show for my efforts.  I’ve really fallen in love with Creative Commons and all it stands for, so any work I might produce on this new game of mine, I’m determined to release under CC for anyone to use.

I don’t really have anything substantial to show yet, but I do rather enjoy the discipline of working on tilemaps, making sure that they work well, and the constraints of using only a few colors. I know it sounds like a bunch of techno-babble, but hey, to each his own.

Screenies of what I’ve got so far are also in this post if anyone wants to see them:

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May 25 2011

Clarion Write-a-Thon

So, I’ve signed up for the Clarion Write-a-Thon (link is over to the right) and with luck, I’ll be able to stick to my schedule of writing a thousand words or so every two days, maybe more. I’ll be writing all sorts of stuff and contributing as much as I can. It starts in a few weeks, and I’m rather excited to get at it.


May 4 2011

Hello again, Internet

It would seem that I have neglected posting here for some time. Real life does get in the way at times, but I’m back. With any luck, I’ll be posting more often. I have some great ideas that I’m working on for fiction and stuff, which should be interesting to write.

Anyways, just a quick blurb from me for now, I shall return!


Mar 14 2011

Programming literacy in the future?

I’ve been doing some thinking about writing and computer programming. Many centuries ago, writing was only those educated in it. It was seen as something that had no practical use beyond the recording of… well… records. It wasn’t something that ordinary people had to learn as knowing all of these little scribbles on paper (or vellum. or whatever) was not really something that had practical value. As long as someone could work hard and take orders, he was set. Now though, it’s rather different.

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Mar 4 2011

Music to write by

While listening to ABBA earlier today (don’t judge me!) I realized just how important it was to me that I be listening to something while writing. True, it’s a highly contested practice with many preferring to write in ghostly silence where you could easily hear dust drop and many on the other side of the spectrum who can’t work at all without guitar riffs blasting their eardrums to bloody pulps. I fall on the music side of the spectrum, but not so much that I’ll no longer be able to hear anything a few years down the road.

I find that certain music does a lot to affect my writing. Compare writing with Beethoven’s Piano Sonata No. 14 playing in the background to doing the same with Liszt’s Hungarian Rhapsody No. 2 or Wagner’s Ride of the Valkyries and you’ll most assuredly see a difference. Depending on my mood, I’ll listen to different things. Also depending on what I want my mood to be, I’ll also listen to different things.

Anywho, just a short little blurb from me. That’s all, cheers!


Feb 26 2011

World Builder’s Treatise – Part 2

One of the most important tools that I use is the map. Having a map allows me to do many things that are extremely beneficial in both the writing of fiction and for running tabletop games. Some of these include army logistics, travel times, and population control, all of which I find extremely useful and at times, indispensable.

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Feb 23 2011

C3 – Characters, Cliches, and Crimes – Issue 02

Welcome back to another issue of C3. Last time, we went a little into how we shouldn’t write one-sided characters. This issue however, we’ll look at a few things you can do to actually create an effective character. I mentioned before that one of the best ways was to hang around other people. One way to take this further is to hang around your character. No, I am not telling you that you need to suddenly develop multiple personalities or even become schizophrenic (although that would produce very interesting characters) in order to write effective characters.
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